Space combat tutorial [MUTE (couldn't record audio on win)]
Space Combat is a low-end 3d space shooter/simulator and holds promise through it's low-entry-curve tutorial*, which features computer voice. The voice is obviously-generated, although I couldn't find out what software was used.
Asteroid Field in Space Combat
Space Combat runs on Windows (couldn't run it using Wine unfortunately [Linux port request here]).
The project has two positions to be filled:
Mission designer
- Missions (and campaigns) are XML-files that contain lists of objects and scripts. You can also create own AI-scripts.
- The game is in need of 3d objects for space ships, stations, objects...
*I didn't get much further yet ^^